Wrinkle Component Plugin

Vinicius Santos - Code Plugins - May 25, 2017

This plugin helps you on rendering realtime wrinkles on your characters.

  • Supported Platforms
  • Supported Engine Versions
    4.14 - 4.15, 4.19 - 4.27, 5.0 - 5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Preview: youtube.com/watch?v=dLIzGv8RXAM


This plugin adds a new tone of expression to your game, have a AAA game title feature in your project!


Using Dynamic Material and a smart Actor Component the plugin transfers the Morph Target / Blend Shape values of a Skeletal Mesh into the desired Material instance, modulating its Normal Map channel and creating the effect.


The setup in editor is very easy, just connect the parameters to the Material Function and config the Blueprint with the Wrinkle Component!

Technical Details

List of Features:

* Allows Skeletal Meshes to have morph target driven animated wrinkles at runtime.

Assets included:

* From Wrinkle Component Plugin

4 Material Functions

* From Demo Project

1 Animation

1 Blueprint

1 Map

2 Materials

1 Material Function

4 Material Instances

1 Subsurface Profile

13 Textures

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: vinicius-rs.wixsite.com/wrinklecomponent/documentation

Example Project: drive.google.com/open?id=0B8wBsn4edItYRzlkd0NyQ3NjNHc